PointsBall™

Make baseball exciting again.

A model for increasing the watchability of baseball games, especially those that are potentially long and boring. Making the outcome of games a variable that is difficult to predict.

Two elements:

  1. Dynamic Run Counts: runs are worth more the further you are from scoring at the beginning of the bat.
    • after crossing home plate, a runner earns one point for each new base they touch as a result of the current bat
    • score from 3rd? 1pt; from 2nd? 2pt; 1st? 3pt; a homerun is worth 4pt
    • a Grand Slam is no longer worth 4pt, but 10pt(!) (4+3+2+1)
    • teams are rewarded for more work (running)
    • a home run is now worth more than a sacrifice fly which brings in a runner on 3rd base
  2. Inning Factor: a multiplier is applied to runs scored within a given inning to assign greater value to runs scored later in the game.
    • a home run in the 1st inning becomes worth less than one in the 9th
    • under current scoring rules, a home run in the 1st would be worth 1pt, while in the 9th it would be worth 9pt(!)
    • combined with my #1 idea above, a home run in the 1st would be worth 4pt, while in the 9th it would be worth 36pt(!) (4x9)
    • this rule/scoring change could make for some wild game decisions and come from behind game-changing wins

Each element could be implemented independently from the other, or together.

A work in progress.

History

Some loose thoughts on how the initial idea for PointsBall™ came to be.

  • 2022 attended lots of local baseball; season tickets
  • 2023 continued watching local ball; some road games
  • I enjoy the social aspect of sports but I could care less about baseball iteslf because it's standstill boring and often won/lost by individual players
  • football (soccer) may be one of the perfect games; the length is always know, always more than enough action; pitch (field) could be shortened to increase excitement